CLIENT: Minneapolis Institute of Art | Date: August, 2019
This installation allows participants to melt into a rainbow of colors in real time. Using Resolume and a kinect camera, internal feedback was adjusted to give a colorful, pixel sorting look. These images and footage were taken at the Minneapolis Institute of Art where it was set up for their summer "Design Night."
CLIENT: N/A | DATE: November, 2018
We wanted to explore the core value of light, so in SANCTUS white light was contorted and pushed through a prism creating a ballet of rainbows. We then set this beautiful dance to an improvised set by the Infinite Strangers.
DOWN THE RABBIT HOLE
CLIENT: N/A | DATE: November, 2018
An experiment in immersive light. Down the Rabbit Hole has you staring right into the light at the end of the tunnel. Photons of all colors brush right past your face as you're glued to your seat. An inviting but challenging track from Infinite Strangers challenges your perceptions, time moves slower.
Come and follow us down.
CLIENT: Peace of Mind and Drugs / Axel Foley | DATE: April 2017, Nov 2018
In an ongoing series of events held at Honey by rapper, Will Robinson, I showcased Metamorphosis, a live edited feed where people dancing could interact with an alien, glitchy version of themselves.
In the first version we utilized VDMX and a 1080 webcam. In the 2018 version, we utilized the xbox kinect, Touchdesigner and Resolume in order to create a live, light painting installation.
CLIENT: Northern Spark | DATE: June, 2018
I was asked to contribute video remixes for the 2018 Northern Spark festival by Paige Dansinger of the Better World Museum. The source videos were of people drawing local edible plants in virtual reality. I created a three layered mandala out of these clips and utilized numbers from the Fibonacci sequence to inform the kaleidoscopic effects. This, in turn, created new and novel virtual flowers with similar shapes and growth patterns that can be found in nature.
This was part of a group projection for two nights on the ceiling of the Minneapolis Central Library.
Learn more about the project below:
CHAOTIC // ORDER
CLIENT: N/A | DATE: June, 2018
A derivative of our initial creation Constellation, Chaotic // Order is a rearrangement of the mirrored pyramids to create new structures. Here eight pyramids circle one central pyramid that are mapped all together and individually to create a playable structure.
You can see bits of this sculpture in action from our Interactive Salon performance.
Music by sleepdealer.
BELOW: Testing harmonies of opposite sides of the color wheel through a prism.
LUMIA | SYMPOSIUM 2018
CLIENT: Trent Kim | DATE: June, 2018
Following a successful 2017 presentation, I was primed and ready to come back with even more groundbreaking lumia projects.
This presentation picked up from where I left off and was titled "Technologically Mediated Lumia Continued." Using many of the same techniques and equipment, I focused even further on interactive qualities that bring light art techniques into the modern age.
CLIENT: N/A | DATE: May, 2018
Playing on the success of Chaotic // Order, we experimented with doing more hands-on techniques with lumia and light manipulation onto the sculpture. Metallic film, prisms, custom glass plates, and more.
Music by Eyes For Ears.
CLIENT: Art Works Eagan | Date: April, 2018
The first venture into phone app creation was this experiment known as Kinetic Colors. Using data from your cell phone's accelerometer and gyroscope, the app changes colors to reflect speed and position.
As you move the phone around in space, you are able to draw with light and color with the help of long exposure photography. Check out a few of the cool results and download the app for Android below.
Some photos taken with the help of Andrew Skalak and Matt McNeil.
CLIENT: N/A | DATE: March, 2018
In a continual exploration of light and its properties, I've built out these lightscapes (also available as metal prints). Standing around 15'x10' these static, projected forms look at color and shape to create an immersive experience.
CLIENT: FOCI | DATE: March, 2018
Utilizing video feedback, Strange Attractor explores the bizarre world with colors and shapes not normally known to mankind. With a specially curated audio soundscape from Ryan Bouchie, you'll soon see why this video gets so strange.
This piece was created to be an audio/visual installation of many forms, single screen, projection, or multi-screen installation as seen at BEATS NIGHT - PSYCHEDELIA.
It also has an interactive component where you can view the piece as spherical video and further explore the space to create a unique visual experience each and every time.
CLIENT: N/A | DATE: March, 2017
Two layers of projection merge and blend playing host to positive and negative spaces.
The first is a front projected sphere whose contents shift through a feedback-styled dance.
The second is a reflected lumia projection harnessing colors that push through the white noise.
This style was harnessed live during the Art-Tech Experience.
CLIENT: Can Can Wonderland | DATE: December, 2017
After a chance meeting with "Stan the 3D man" over a year ago, I reached back out to utilize his 3D shadow technology for an NYE party at Can Can Wonderland. My contact there had 200+ pairs of red/cyan anaglyph 3D glasses but no way to use them.
We procured and facilitated the installation near the back stage so guests could both view and interact with the fun and cool effect of the 3D shadows. Great for all ages. Get in touch if you'd like to have this on stage or at your event.
FEEDBACK PETTING ZOO
CLIENT: Nutmeg Brewhouse | DATE: November, 2017
Have you ever FELT a video? Well, now you can at the Second Sight Visuals Feedback Petting Zoo!
Simply place your hand into this dark box... it won't bite, we promise... and watch as your touch controls and creates a colorful video. By showing the hand, you get a phantom limb-type sensation where you start to feel that you are actually petting the video.
CLIENT: N/A | DATE: October, 2017
Sculpture will never be the same.
Through a new project from Second Sight Visuals, projection mapping, light art, interactive technologies and physical sculpture combine in a modular piece we call Constellation.
Starting off with Ursa Major's iconic Big Dipper, we tested a proof of concept where light played and danced off of a reflective sculpture that bares the shape of said constellation.
The interactivity comes through all sorts of controllers such as tapping out beats and playing it like a drum, using buttons in chords like an organ, or having a Wii remote work like a flashlight and explore the piece that way.
Additionally testing is in the works for audio reactivity and using this sculpture in a live music setting.
The opportunities for unique interactions with the sculpture are truly limitless and we are excited to dive in further.
LUMIA IN THE WILD
CLIENT: N/A | DATE: September, 2017
I took my lumia experiments on the road and with the help of my trusty deep cycle marine battery I lit up the darkest parts of Minneapolis.
Alleyways, abandoned buildings and parked tractor trailers were all free game.
CLIENT: Better World Museum | DATE: August, 2017
50 year old photos are brought back to life through the use of AR. Like a cryogenic piece of film, new tech has been invented in order to give these moments a second chance at it.
CLIENT: Midtown Greenway Coalition | DATE: July, 2017
For the 2017 Minneapolis Greenway Glow, Second Sight Visuals won installation rights to two spots along the cross-city bike path.
The first was a remix of our Apello project. Instead of utilizing feedback, we made a random line generator where the shape could be controlled by the participant. Often children using the program would get to places that we didn't even know were possible. It was exciting to see them learn to control the outcome.
Secondly was a lumia installation that ran a slowed down version of Emergence to cast a colorful lighting array underneath the bridge. Along with this were the cubes from What Do You See MN? These had been outfitted with sound reactive LEDs so the voices and music of the night were translated into color.
APELLO LIGHT INSTALLATION
CLIENT: Kate and Julie Skalak | DATE: June, 2017
Apello in a nutshell is an interactive rainbow machine. Point it at anything you wish had rainbows.
Using VDMX we build out several iterations to work in unique situations. The white light is controlled and mapped in the program and then shot through a prism to give it the angelic, dancing spectrum you see.
The first application was for a party at a hotel. Seeing their cool, but bland, sculpture on the stairs as you walk in inspired me to hijack it and augment it with light and rainbows.
Apello was also featured with an interactive element at a local artist meetup. Here you could control it's movement and growth via a wii controller. The content itself utilized the audio of the space to build a spectragram in real time as well.
HER ANNIVERSARY PARTY
CLIENT: HER Social App | DATE: May, 2017
Booked to help create a unique look for the HER Social App Anniversary Party, we overlaid custom liquid visuals with live silhouettes from the dance floor. Utilizing Kinect for Windows, Resolume and Touchdesigner, we brought the large central elevator shaft to life as the main visual focus of the night.
CLIENT: Nutmeg Brewhouse | DATE: May, 2017
vīcīnia: neighborhood, nearness, vicinity.
For this installation I wanted to create a piece that changed as you observe it and based on how you observe it. Thinking about how people look at and talk about a piece of art in a gallery this one actually reacts to you based on your movement (through a live video feed) and what conversations come to mind (audio reactivity).
This piece was first exhibited at the Nutmeg Brewhouse in Arden Hills and then a week later at their Burnsville location. I wanted to show how the space and people can create vastly different outcomes from the same program.
CLIENT: DREW BESON ART | DATE: April, 2017
A long time coming, Drew Beson and I pulled the trigger and threw an incredibly unique party to break in his new studio/gallery. With outer space, light, and immersion the connecting theme, I set out to create projections that put you inside of Drew's work.
On one wall (and part of the ceiling), I ran huge, beautiful kaleidoscopes of his pieces. When you entered the space you felt like you had simply stepped into the work of art.
On the opposite wall, I created an interactive projection where you could create planets out of his art through spherical mapping.
In a small nook, I ran a slow pan and zoom of his art to be used in lumia creation. Attendees could grab reflective materials and adjust the lumia output themselves.
Finally, the main attraction, an angled projection that became a chromadepth dance floor. Each attendee was given glasses to help them watch the floor come alive.
LUMIA | SYMPOSIUM 2017
CLIENT: Trent Kim | DATE: February, 2017
After posting a few light art projects in the Facebook group, The Psychedelic Light Show Preservation Society, my work was picked up by Trent Kim who was hosting an international symposium on the topic and invited me to attend and present.
Given this incredible opportunity, I got right to it. My presentation focused on how I had used light reflection and refraction with the help of technology to create modern light sculptures.
CLIENT: B-Lectric | DATE: February, 2017
With an email sent into the void, I managed to get the go ahead to partner with The Dance Shanty and do some projections onto their new structure for a visual element to accompany their awesome beats.
B-Lectric is the first iteration and part of a growing winter festival across the Twin Cities. Hosted by Barbette, projection, fire and fun converged upon uptown Minneapolis for a cold night of good times.
For this particular event I teamed up with Alex Munro (also from SNOWTA) to do a tag team performance. Their new structure provided a unique challenge in that they were using semi-transparent sheets for the walls. Our projection ended up working nicely to be seen both outside and in and also gave a colored glow to the structure.
Check out the video and footage below and let me know if projection would add to your next event!
ARS MORIENDI (THE ART OF DYING)
CLIENT: Nutmeg Brewhouse | DATE: Jan, 2017
Ars Moriendi is a generative visual program that continually lives and dies over the course of an evening. It was first displayed publicly at Nutmeg Brewhouse in Burnsville projected more than 200 inches wide.
Music by the almighty sleepdealer.
This is a living record of past projects and experiences from Second Sight Visuals. Use the categories below to find what you're looking for.